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    Class UISetting_Slider

    UISetting subclass representing a setting that has a float or integer value with a lower and upper limit so that it can be set using a slider.

    Inheritance
    object
    UISetting
    UISetting_Slider
    Namespace: AS2.UI
    Assembly: .dll
    Syntax
    public class UISetting_Slider : UISetting

    Constructors

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    UISetting_Slider(GameObject, Transform, string, float, float, float, bool)

    Declaration
    public UISetting_Slider(GameObject go, Transform parentTransform, string name, float minValue, float maxValue, float value, bool wholeNumbers)
    Parameters
    Type Name Description
    GameObject go
    Transform parentTransform
    string name
    float minValue
    float maxValue
    float value
    bool wholeNumbers

    Fields

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    onValueChangedEvent

    Declaration
    public Action<string, float> onValueChangedEvent
    Field Value
    Type Description
    Action<string, float>
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    slider

    Declaration
    private Slider slider
    Field Value
    Type Description
    Slider

    Methods

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    ClearRefs()

    Clears all subclass-specific callback events.

    Declaration
    protected override void ClearRefs()
    Overrides
    UISetting.ClearRefs()
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    GetSlider()

    Declaration
    public Slider GetSlider()
    Returns
    Type Description
    Slider
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    GetValueString()

    Access to the current value.

    Declaration
    public override string GetValueString()
    Returns
    Type Description
    string

    The current value of the setting as a string.

    Overrides
    UISetting.GetValueString()
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    LockSetting()

    Locks the setting to prevent changes.

    Declaration
    protected override void LockSetting()
    Overrides
    UISetting.LockSetting()
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    OnValueChanged()

    Declaration
    private void OnValueChanged()
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    SetInteractableState(bool)

    Sets the setting's interactable state.

    Declaration
    protected override void SetInteractableState(bool interactable)
    Parameters
    Type Name Description
    bool interactable

    The new interactable state.

    Overrides
    UISetting.SetInteractableState(bool)
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    SetValueString(string)

    The inverse of GetValueString(). If calling both methods after each other, nothing should change.

    Declaration
    public override void SetValueString(string input)
    Parameters
    Type Name Description
    string input

    String representation of the setting's new value.

    Overrides
    UISetting.SetValueString(string)
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    UnlockSetting()

    Unlocks the setting to allow changes again after locking.

    Declaration
    protected override void UnlockSetting()
    Overrides
    UISetting.UnlockSetting()
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    UpdateValue(float)

    Declaration
    public void UpdateValue(float value)
    Parameters
    Type Name Description
    float value
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