Struct InputHandler.MouseState
Each frame one of these is sent to the InputHandler. It processes the data and
converts it to a valid InputState.
Namespace: AS2.UI
Assembly: .dll
public struct InputHandler.MouseState
Fields
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Declaration
public Vector2Int cameraScreenSize
Field Value
Type |
Description |
Vector2Int |
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Declaration
public bool mouseLeft_clicked
Field Value
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Declaration
public bool mouseLeft_hold
Field Value
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Declaration
public bool mouseLeft_released
Field Value
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Declaration
public bool mouseMiddle_clicked
Field Value
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Declaration
public bool mouseMiddle_hold
Field Value
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Declaration
public bool mouseMiddle_released
Field Value
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Declaration
public float mouseMiddle_value
Field Value
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Declaration
public bool mouseRight_clicked
Field Value
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Declaration
public bool mouseRight_hold
Field Value
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Declaration
public bool mouseRight_released
Field Value
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Declaration
Field Value
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Declaration
public Vector2 mouse_positionWorld
Field Value
Methods
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Declaration
public Vector2Int GetMouseTilePosition()
Returns
Type |
Description |
Vector2Int |
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